Dubious Ascension

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Gallery 52

Artist's Notes
2002-02-10
Dubious Ascension is generated by Fractal Explorer Version 1.23b6. No external manipulations were used.

My pallet very often consist of colors saturated to 'extreme' degrees. To reach subtle coloring effects that are possible with a physical painting I must search for a combination of segmented graduations that play upon each other for illusions of depth, texture and emotion. Since I use very little post processing of the original fractal image these restrictions are particularly difficult. In Dubious Ascension I think I have reached some level of success in this vein. 

Dubious Ascension is a deceptively complicated work. In the overall color scheme it is seen that the pink, yellow and blue areas reach high saturation and compete with each other. The more subdued red and blue areas attempt to balance the composition and to inject realistic effects, such as depth, mood and atmosphere. 

The most unreal pink areas are broken with strokes of finer graduated tones of yellow/light orange. These areas are seen as the foreground. The blue and red areas are relatively unbroken by any other color, except various shades of black, imparting a real depth to the image, as if a darkened stairway penetrates into a brightly colored wall. 

For Digital Art (and its appreciation) to reach the level of fine sensibility that a physical painting or sculpture achieves it must first find the most simple rules to allow its inherent restrictions to transcend themselves. In other words, even the most sophisticated graphic programs must use human vision as its ultimate reference point. The artists and his viewers can not escape basic rules of perception, even when new tools open vast new dimensional domains.